In total it comes with 22 PBR, realistic grass assets for you to play with using a lot of different settings to generate the needed results. Show us what plants you can create and upload! And the beautiful part is, in the end you can create beautiful environments that consist of assets from many fellow artists, all together. True Grass 2.0 As the name of this Blender plants addon suggests, True Grass is able to generate realistic grass with: 8 grass species. Blender 2.8 add-on has a new toggle, area particle system, which lets the add-on know your asset is this type of system. This way the BlenderKit add-on can correctly derive the correct number of particles the user should have on his object, so your grass, plants, or other particles look as similar as possible to your original. These are supposed to be uploaded as a 1 x 1 m (Blender unit) plane objects with the particle systems on them. In Cycles render however, everything is optimised so almost any computer can render quite a lot of grass.Ĭreators can create patches of pre-made systems like grass or similar. In viewport, a maximum of displayed particles is then reduced, because if you drag & drop to larger meshes, your machine could simply crash when trying to display millions of particles with viewport or EEVEE. For those who already know or want to learn about particle systems - this tool copies all the particle systems from the asset file and applies them to the target mesh, but also calculates how many square meters are the surface of the mesh and recalculates particle density.
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